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Ross Scott's 'Stop Killing Games' Campaign Enters New Phase Amid EU Petition Closure

WHAT'S THE STORY?

What's Happening?

Ross Scott, the creator behind the 'Stop Killing Games' campaign, has announced a pause in his efforts as the campaign enters a new phase. The campaign, which has been active for the past year, focuses on preventing game publishers from shutting down online games, rendering them unplayable. A significant part of the campaign was an EU petition aimed at pressuring lawmakers to ensure games remain accessible. With the petition no longer accepting signatures, Scott has decided to take a break, though he assures supporters he will return if needed. This development comes amid broader industry changes, including layoffs at IGN, where parent company Ziff Davis has cut more staff despite reported revenue increases.
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Why It's Important?

The 'Stop Killing Games' campaign highlights ongoing concerns about digital preservation and consumer rights in the gaming industry. As games increasingly rely on online services, the risk of losing access to purchased content grows, affecting both consumers and developers. The campaign's pause may impact momentum in advocating for legislative changes to protect digital game access. Additionally, the layoffs at IGN reflect broader economic pressures within the media industry, despite financial growth, raising questions about job security and corporate priorities.

What's Next?

The future of the 'Stop Killing Games' campaign depends on potential legislative responses and industry practices regarding game preservation. Stakeholders, including gamers, developers, and policymakers, may need to engage in discussions about sustainable models for game access. Meanwhile, the media industry may continue to face restructuring as companies balance financial performance with workforce stability.

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