Doom's Lead Artist Reveals Primitive Animation Techniques
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Doom's Lead Artist Reveals Primitive Animation Techniques

What's Happening? Adrian Carmack, the lead artist for the classic video game Doom, recently discussed the primitive animation tools used during the game's development in the early 1990s. In a conversation with Jesse Petrilla on YouTube, Carmack revealed that he primarily used the 'undo key' in Delux
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