What's Happening?
Ubisoft is currently testing a new tool that will allow PC gamers to launch its titles on Steam without needing the Ubisoft Connect PC launcher. This initiative, starting with 'Prince of Persia: The Lost Crown,' aims to streamline the gaming experience,
particularly for players in regions like the UAE, Saudi Arabia, and the wider Middle East. The new tool is designed to maintain Ubisoft game features such as cross-progression, cross-play, player safety, challenges, and rewards, all without requiring the separate Ubisoft Connect PC launcher to be installed or launched. This development is seen as an initial step towards a more integrated and user-friendly launch process on Steam, with Ubisoft planning to continue iterating and improving its services over time. The move is expected to address player frustrations associated with secondary login systems and make Ubisoft games more accessible on alternative platforms.
Why It's Important?
This strategic shift by Ubisoft holds significant importance for the PC gaming industry and its consumers. By removing the mandatory secondary launcher, Ubisoft is directly addressing a long-standing point of friction for many PC gamers, who often express frustration with multiple launchers and account systems. This could lead to increased player goodwill and potentially translate into financial benefits for Ubisoft, as some players have indicated they would be more inclined to purchase Ubisoft games again. The change also makes Ubisoft titles more playable on alternative platforms like the Steam Machine, which utilize translation layers such as Proton, thereby expanding Ubisoft's market reach. Furthermore, by simplifying the launch process, Ubisoft may reduce the burden on its customer support, as many accessibility issues often stem from these secondary login hurdles. This move could set a precedent for other game publishers to reconsider their reliance on proprietary launchers, fostering a more integrated and player-centric ecosystem within the PC gaming landscape.
What's Next?
Ubisoft plans to continue iterating and improving its Ubisoft Connect Services over time, with the goal of delivering expected features and services while making the Steam experience as seamless as possible. While 'Prince of Persia: The Lost Crown' is the first game to utilize this new tool, it is anticipated that this functionality will be extended to more Ubisoft titles in the future. The company will likely monitor player feedback and technical performance closely to refine the tool and its integration. The success of this initial rollout could influence Ubisoft's long-term strategy regarding its proprietary launcher and its relationship with platforms like Steam. Other game publishers will also be observing this development, potentially leading to a broader industry trend of reducing reliance on mandatory secondary launchers for games sold on major digital storefronts. However, some caution that issues like family sharing and the requirement for an online connection for even single-player games might still persist, indicating further areas for improvement.
Beyond the Headlines
The move by Ubisoft to bypass its proprietary launcher on Steam reflects a deeper industry trend towards platform agnosticism and user-centric design in gaming. For years, gamers have voiced their dissatisfaction with the fragmentation of their game libraries across various launchers, each demanding separate installations, updates, and login credentials. This decision by Ubisoft, a major publisher, signals a potential shift in how game companies perceive the value of their proprietary platforms versus the benefits of broader accessibility and player convenience. It highlights a growing recognition that forcing players through additional hurdles can deter sales and erode goodwill. This could lead to a re-evaluation of the role of proprietary launchers, potentially transforming them from mandatory gateways into optional hubs for community features or exclusive content. The ethical implication is a move towards respecting player choice and reducing digital friction, which could foster a more open and competitive digital distribution landscape in the long run. This development also underscores the increasing influence of player feedback in shaping business decisions within the gaming industry.













