The App Store’s Golden Goose
The magic of the iPhone was never just the hardware. It was the App Store, a digital bazaar that turned a slick piece of glass into a thousand different tools. This created a powerful, self-reinforcing loop: developers flocked to iOS to reach its valuable
users, creating amazing apps that, in turn, made the iPhone more desirable. Apple took its cut, developers found a market, and users got incredible choice. For a long time, Apple’s own apps—Mail, Calendar, Notes, Maps—were functional but uninspired. They were the dependable sedan, not the sports car. This perceived weakness was, ironically, a core strength of the platform. It created vacuums of opportunity. Need a better email client? There was Sparrow. A more powerful notes app? Evernote. A superior calendar? Fantastical. These gaps weren't bugs; they were invitations for an entire industry to innovate, and innovate they did.
The Regulatory Squeeze
The world has changed. Regulators, particularly in Europe with the Digital Markets Act (DMA), are scrutinizing Big Tech's power. They see Apple's control over its platform—its ability to pre-install its own apps and set the rules for everyone else—as anti-competitive. The pressure is on Apple to justify its defaults and, in some cases, to make it easier for users to choose alternatives. In a paradoxical twist, this regulatory heat gives Apple a powerful incentive to make its default apps not just good, but undeniably great. If Apple's Mail app is genuinely the best option for most people, it becomes much harder to argue that the company is unfairly leveraging its position. The defense against accusations of anti-competitive self-preferencing is, simply, to have the best product. This sets the stage for a future where Apple doesn't just compete, but aims to dominate categories it once left to third parties.
Death by ‘Good Enough’
Here's the problem. When Apple decides to seriously upgrade a default app, it can be an extinction-level event for competitors. Remember when iOS added flashlight functionality to the Control Center? A whole category of simple flashlight apps vanished overnight. The same principle applies on a larger scale. As Apple Notes absorbs features from apps like Evernote, or Apple Maps closes the gap with Google Maps, the calculus for users changes. Why pay for a third-party app when the free, pre-installed one is now 'good enough' or even excellent? This dynamic doesn’t just hurt established players; it chills the very prospect of new ones. A small development team with a brilliant idea for a new calendar app now has to compete with a free, deeply integrated, and constantly improving app from the world's richest company. The bar for success is raised from 'better' to 'so overwhelmingly superior that people will go out of their way to find and pay for it.' That’s a much harder mountain to climb.
The Innovation Chilling Effect
The long-term danger isn't that a few app companies go out of business. It’s that the pipeline of innovation that made the App Store so vibrant starts to dry up. Venture capitalists may become hesitant to fund an app that competes in a space Apple might enter. Talented developers might decide it’s safer to build niche enterprise software than to risk creating the next great consumer app, only to be “Sherlocked”—the industry term for when Apple incorporates your feature into its OS. By, say, WWDC 2026, we could be looking at an App Store that feels less like a bustling, chaotic bazaar and more like a well-organized but sterile showroom. The core categories—email, maps, notes, weather, passwords—could be dominated by Apple’s excellent defaults, with third-party innovation pushed to the fringes. While users might enjoy slicker native apps in the short term, they would lose the sheer diversity and pioneering spirit that defined the iPhone's first two decades. The platform's moat, built on the creativity of millions of developers, would slowly be filled in from the inside.











