What's Happening?
Subnautica 2, recently released into early access, has shown significant performance improvements by adjusting certain graphics settings. Players have reported that lowering five key settings—global illumination, shadows, view distance, shading, and effects—from
Epic to High can result in a substantial frame rate boost. Tests conducted with modern graphics cards, such as the RTX 5060 Ti and RTX 5080, demonstrated notable gains in frames per second (fps) when these settings were adjusted. Despite the lack of FSR support for AMD GPUs and limited options for toggling Unreal Engine 5's Lumen technology, the game remains visually impressive with these adjustments.
Why It's Important?
The ability to enhance performance through simple graphics adjustments is significant for players seeking smoother gameplay experiences, especially on mid-range hardware. This flexibility allows a broader audience to enjoy Subnautica 2 without needing top-tier equipment. The adjustments also highlight the importance of optimization in early access games, where performance can vary widely across different hardware configurations. By providing players with the tools to improve performance, the developers can maintain player interest and satisfaction, which is crucial for the game's success during its early access phase.
What's Next?
As Subnautica 2 continues to develop, further optimizations and updates are expected to enhance performance and address any remaining issues. The developers may introduce additional settings or support for technologies like FSR to improve compatibility with a wider range of hardware. Player feedback will likely play a critical role in shaping future updates, ensuring that the game meets the expectations of its community. Continued performance improvements will be essential as the game progresses towards a full release.











