What's Happening?
Hideki Kamiya, the director known for games like Devil May Cry and Bayonetta, has suggested a 'non-scary mode' for the latest Resident Evil game, Requiem. Kamiya, who directed the original Resident Evil 2, expressed his desire to enjoy the game's puzzles
and combat without the horror elements. This suggestion was made during a team discussion, where Kamiya humorously noted his aversion to horror games. The game, which has sold 5 million copies, is set to receive a major story expansion and additional features in the coming months.
Why It's Important?
Kamiya's call for a 'non-scary mode' reflects a broader trend in gaming where developers are considering accessibility and player preferences. This could influence future game designs, making them more inclusive for players who enjoy gameplay mechanics but are deterred by certain themes. The success of Resident Evil Requiem also underscores the enduring popularity of the franchise and its ability to adapt to changing player expectations.
What's Next?
Capcom plans to release a major story expansion, a mini-game, and a photo mode for Resident Evil Requiem. These updates are likely to maintain player engagement and drive further sales. The gaming community may also see discussions on the balance between maintaining a game's core theme and adapting to player feedback. Kamiya's suggestion could inspire other developers to consider similar modes in future releases.









