What's Happening?
Ubisoft has announced continued support for 'Assassin's Creed Shadows' nearly a year after its release. The latest update, version 1.1.8, introduces a manual jump option, a detailed stat page, and visual improvements for critical hits, all of which were requested by fans. These updates are part of Ubisoft's ongoing efforts to enhance the gaming experience, although they represent a smaller set of changes compared to previous updates. The game, set in feudal Japan, has seen regular updates since its launch, but the current roadmap suggests limited additions before its first anniversary. Additionally, a multiplayer game initially planned as DLC for 'Shadows' has been canceled, and the anticipated 'Assassin's Creed: Black Flag' remaster remains
unconfirmed.
Why It's Important?
The continued updates for 'Assassin's Creed Shadows' demonstrate Ubisoft's commitment to responding to player feedback and enhancing game features post-launch. This approach helps maintain player engagement and satisfaction, which is crucial for the longevity of a game in a competitive market. The introduction of fan-requested features can improve the overall gaming experience, potentially attracting new players and retaining existing ones. However, the limited scope of recent updates compared to previous titles like 'Valhalla' may raise concerns among fans about the level of support 'Shadows' will receive in the future. The cancellation of the multiplayer DLC also indicates a shift in Ubisoft's strategy, possibly focusing resources on other projects.
What's Next?
As 'Assassin's Creed Shadows' approaches its first anniversary, Ubisoft plans to celebrate with a livestream and giveaways. The company may reveal more about future updates or expansions during this event. The gaming community will be watching for announcements regarding the 'Black Flag' remaster, which has been the subject of speculation. Ubisoft's decisions in the coming months will likely influence player expectations and the franchise's direction, particularly in balancing new content with maintaining existing games.









