What's Happening?
Bigscreen has announced that its Beyond 2 and Beyond 2e VR headsets are now shipping within 1-3 days, a significant improvement from the previous months-long wait times. This change comes after the company resolved a backlog of preorders that had been
delayed due to a PCB design flaw. The Beyond 2 headsets, which require a PC with a powerful graphics card and tracking base stations, offer clearer lenses and independent IPD adjustment. The Beyond 2e model includes eye tracking capabilities. The company has also introduced an early-access feature for the Beyond 2e, enabling eye-tracked foveated rendering in select VR titles, which enhances performance by focusing rendering resources where the user is looking.
Why It's Important?
The faster shipping times and new features for Bigscreen's VR headsets are significant for the VR industry, as they enhance the accessibility and functionality of high-end VR experiences. The introduction of eye-tracked foveated rendering in the Beyond 2e model could lead to improved performance in VR applications, making them more appealing to both consumers and developers. This advancement may drive increased adoption of VR technology, potentially influencing the gaming and simulation sectors. Additionally, the ability to ship products more quickly could improve customer satisfaction and boost Bigscreen's market position.
What's Next?
With the new shipping capabilities and features, Bigscreen is likely to see an increase in demand for its VR headsets. The company may continue to develop and refine its technology, potentially expanding the range of applications that support eye-tracked foveated rendering. As more titles become compatible with this feature, it could become a standard in VR gaming and simulation, prompting other manufacturers to adopt similar technologies. Bigscreen's advancements may also encourage further innovation in the VR industry, as competitors strive to match or exceed these capabilities.









