What's Happening?
Capcom's upcoming game 'Pragmata' delves into the unsettling possibilities of AI through its sci-fi narrative and gameplay. Set in a mysterious lunar research station, players control two characters: Hugh, a man in a space suit, and Diana, an android
resembling a child. The game features AI-designed robots as enemies, creating a sense of unease with their unpredictable and eerie behaviors. The game's environment, a distorted version of a city like New York, is intentionally designed to appear as if created by AI, adding to the game's unsettling atmosphere. Despite the AI theme, the game's design is entirely human-made, drawing inspiration from early generative AI videos.
Why It's Important?
Pragmata's exploration of AI themes reflects broader societal concerns about the role of AI in our lives. By incorporating AI-induced horror, the game taps into fears about the unpredictability and potential dangers of AI technology. This narrative choice resonates with ongoing debates about AI ethics and the implications of AI in various sectors. The game's development by a team experienced in creating horror games like Resident Evil suggests a continuation of Capcom's legacy in blending horror with innovative gameplay, potentially influencing future game design trends.









