What's Happening?
Clint Hocking, a veteran game developer known for his work on titles like Far Cry 2 and Assassin's Creed Hexe, has launched a new game studio named Build Machine Games. This move comes a few months after his unexpected exit from Ubisoft, where he was
serving as the creative director for the upcoming Assassin's Creed Hexe. Hocking's new studio aims to create games that are emotionally resonant and socially relevant, challenging players' perspectives and empathy. The studio is currently in the hiring phase, focusing on building a team to work on its first prototype. Hocking's departure from Ubisoft was part of a broader shakeup within the company, which also saw the exit of Assassin's Creed franchise head Marc-Alexis Côté.
Why It's Important?
Hocking's new venture highlights the dynamic nature of the gaming industry, where creative talent often moves to pursue independent projects. His departure from Ubisoft and the subsequent founding of Build Machine Games could influence the types of games developed, potentially leading to more innovative and diverse gaming experiences. This shift also underscores the challenges large gaming companies face in retaining top talent, which can impact their ability to deliver on high-profile projects. For the gaming community, Hocking's new studio represents a potential source of fresh and engaging content, contributing to the industry's evolution.
What's Next?
Build Machine Games is in the early stages of development, focusing on hiring a small team to begin work on its first game prototype. The studio's progress will be closely watched by industry observers and gamers alike, eager to see what new experiences Hocking and his team will bring to the market. Meanwhile, Ubisoft will need to manage the transition and ensure that its upcoming projects, including Assassin's Creed Hexe, remain on track despite the recent departures.












