What's Happening?
Larian Studios, known for its successful Baldur's Gate 3, has announced a new installment in its Divinity series, confirming it will be a turn-based RPG. This announcement was made during The Game Awards
2025, with further details provided by Larian's founder, CEO, and creative director Swen Vincke in an interview with Bloomberg. Vincke emphasized that the new game will maintain the turn-based RPG format that fans have come to expect from the series, while also promising a larger scale than previous entries. The Divinity series, which began with Divine Divinity in 2002, has been a staple in the RPG genre, with its most recent entry, Divinity: Original Sin 2, receiving critical acclaim. The new game is expected to build on this legacy, leveraging the studio's experience and success with Baldur's Gate 3, although it will not be a continuation of the Baldur's Gate franchise.
Why It's Important?
The announcement of a new Divinity game is significant for the gaming industry, particularly for fans of turn-based RPGs. Larian Studios has established a strong reputation with its previous titles, and the promise of a game on a larger scale suggests potential innovations in gameplay and storytelling. This development could further solidify Larian's position as a leading developer in the RPG genre. Additionally, the decision to focus on an original IP rather than continuing with Baldur's Gate indicates a strategic move to expand the studio's portfolio and creative freedom. This could lead to new opportunities for storytelling and gameplay mechanics that are not constrained by existing franchises.
What's Next?
While no release date has been set for the new Divinity game, Larian Studios plans to offer an early access release before the full launch. This approach allows the studio to gather player feedback and make adjustments, potentially enhancing the final product. Fans of the series and the RPG genre will likely be eager to participate in the early access phase, providing valuable insights that could shape the game's development. As the studio shifts its focus from Baldur's Gate, it will be interesting to see how it leverages its experience to innovate within the Divinity series.








