Subnautica 2 Developer Clarifies Non-Violent Game Design Decision
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Subnautica 2 Developer Clarifies Non-Violent Game Design Decision

What's Happening? Anthony Gallegos, design lead for Subnautica 2, addressed the controversy surrounding the game's decision to prevent players from killing predators. The decision was not intended to promote pacifism but to enhance game tension and challenge players to coexist with the environment.
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