What's Happening?
Highguard, a game developed by former creators of Apex Legends and Titanfall, was released for free on Steam in January 2026. Despite initial excitement and a showcase at The Game Awards 2025, the game quickly lost nearly 90% of its player base within two days. The game, developed by Wildlight Entertainment, was initially intended to be a surprise release, but was instead promoted at the awards show, leading to a rushed trailer and unsatisfactory gameplay experience. The game received mostly negative reviews on Steam, with a user rating of 36.67%. The developers admitted that the rushed promotion and lack of a clear gameplay loop contributed to the poor reception.
Why It's Important?
The rapid decline in Highguard's player base highlights the challenges faced by
game developers in maintaining player interest post-launch, especially when initial expectations are not met. This situation underscores the importance of effective marketing strategies and the potential pitfalls of deviating from original release plans. The negative reception could impact Wildlight Entertainment's reputation and future projects. Additionally, it reflects broader industry trends where hype and marketing can sometimes overshadow the actual quality and sustainability of a game, affecting consumer trust and engagement.
What's Next?
Wildlight Entertainment may need to address the feedback from players and critics to regain trust and potentially revive interest in Highguard. This could involve updates or patches to improve gameplay and address the issues highlighted by early reviews. The company might also reconsider its marketing strategies for future releases to avoid similar pitfalls. The broader gaming community and industry stakeholders will likely watch closely to see how the developers respond to this setback and whether they can turn the situation around.









