What's Happening?
Eidos-Montréal, known for its work on major game franchises, reportedly cancelled a Lord of the Rings game that was in early development. The game was intended to feature card-based mechanics and a narrative style similar to Telltale Games. Concept art and early gameplay tests have surfaced, showing a top-down perspective and settings like the city of Umbar. The project was shelved as part of a series of cancellations following the studio's acquisition by Embracer Group. Eidos-Montréal is now focusing on a new project, a third-person, open-world action-adventure game, expected to release this year.
Why It's Important?
The cancellation of the Lord of the Rings game reflects the challenges and strategic shifts within the gaming industry, particularly following acquisitions.
For fans, the loss of a potentially unique game experience is significant, as it promised a new take on the beloved franchise. For Eidos-Montréal, the cancellation highlights the studio's transition and focus on new projects under Embracer Group's ownership. This shift may impact the studio's future direction and its role in the competitive gaming market.













