What's Happening?
Mewgenics, a game developed by Edmund McMillen, has sold over 250,000 copies within 12 hours of its release. Originally announced in 2012, the game faced numerous delays and was even canceled at one point. McMillen resumed work on the project in 2018 with Tyler Glaiel, and after years of development, the game has finally launched to significant success. McMillen expressed his satisfaction in a Reddit AMA, highlighting the game's journey and his unwavering belief in its potential. The game has received an 'overwhelmingly positive' rating on Steam, with over 65,000 concurrent players.
Why It's Important?
The success of Mewgenics underscores the potential for indie games to achieve significant commercial success, even after prolonged development periods. This achievement
highlights the importance of perseverance and passion in the gaming industry, as McMillen's dedication to the project has been rewarded with immediate market success. The game's performance also reflects the growing appetite for unique and creative gaming experiences among players. For the indie gaming community, Mewgenics serves as an inspiring example of how innovative concepts can capture the attention of a large audience.









