What's Happening?
The indie horror game 'Horses', developed by Santa Ragione, has sold 18,000 units and earned $65,000 in two weeks, enough to break even but not to sustain the studio. The game was banned on Steam, which
the developers claim was due to an outdated build. Despite positive reception on platforms like GOG and Itch, the studio faces financial challenges and fragmentation due to the ban and subsequent funding issues. The developers emphasize the need for transparency from digital storefronts regarding game approval processes.
Why It's Important?
The situation with 'Horses' highlights the challenges indie developers face in a market dominated by major platforms like Steam. The ban not only affected the game's visibility but also the studio's financial stability, illustrating the power digital storefronts hold over small developers. This case underscores the need for clearer guidelines and accountability from these platforms to prevent similar situations. The outcome could influence future policies and support for indie games, impacting the diversity and innovation within the gaming industry.
What's Next?
Santa Ragione plans to explore other projects and jobs while hoping to reunite the team for future developments. The studio's experience may prompt discussions within the gaming community about the fairness and transparency of digital distribution platforms. If sales continue positively, there might be a chance for new prototypes, but the path forward remains uncertain. The industry may see increased advocacy for indie developers' rights and more scrutiny on platform policies.








