What's Happening?
Vaunted, a new tactical RPG from Lost Lake Games, was recently revealed at the Xbox Partner Preview. The game combines elements of turn-based combat and real-time action, allowing players to switch between the two modes during gameplay. Set in a sci-fi
universe, players control a group of thieves and mercenaries working for a criminal syndicate. The game features a unique narrative approach where the story can be rewritten from the perspective of different characters, adding depth and replayability. As characters progress, they gain 'credibility,' which can be used to unlock upgrades, enhancing their chances of survival in future runs.
Why It's Important?
Vaunted's innovative gameplay mechanics and narrative structure offer a fresh take on the tactical RPG genre. By allowing players to experience the story from multiple perspectives, the game encourages exploration and experimentation, potentially appealing to a wide range of players. The combination of turn-based and real-time combat provides a dynamic gameplay experience that could set a new standard for tactical RPGs. Additionally, the involvement of industry veteran James Phinney, known for his work on StarCraft and Guild Wars, adds credibility to the game's development and potential success.
What's Next?
As Vaunted approaches its release later this year, anticipation is building around how its unique mechanics will be received by players. The game's success could influence future RPGs to incorporate similar narrative flexibility and combat mechanics. Lost Lake Games may also continue to refine and expand the game post-launch, based on player feedback and engagement. The game's release will be closely watched by both fans of the genre and industry professionals looking for innovative approaches to game design.









