What's Happening?
Supermassive Games has announced the release date for its upcoming sci-fi horror game, Directive 8020. The game is set to launch on May 12 for PC via Steam, PlayStation 5, and Xbox Series X/S. Pre-orders
are currently available, offering a free Deluxe Edition upgrade that includes an outfit pack, collectibles, a cinematic filter pack, and a digital soundtrack and artbook. Directive 8020, which has been in development since at least 2022, marks a departure from the studio's previous annual release pattern. The game was initially scheduled for release in October 2025 but was delayed due to a wave of redundancies. The game features improved visuals, controls, and stealth mechanics, along with a new feature that allows players to rewind and revisit key 'Turning Points' in the story to explore alternate storylines.
Why It's Important?
The release of Directive 8020 is significant for both Supermassive Games and the gaming industry. It represents a shift in the studio's development strategy, moving away from its annual release schedule to focus on more standalone titles. This change could influence other game developers to adopt similar strategies, potentially leading to higher quality games with more innovative features. For players, the ability to explore alternate storylines and potentially save character deaths adds a new layer of interactivity and replayability, enhancing the gaming experience. The game's release also highlights the growing trend of narrative-driven games in the industry, which continue to attract a dedicated fan base.
What's Next?
Following the release of Directive 8020, Supermassive Games plans to introduce online multiplayer in a free post-launch update. This addition is expected to expand the game's audience and increase its longevity in the market. The game's success could also influence the studio's future projects, potentially leading to more standalone titles with unique features. Additionally, the gaming community will likely be watching closely to see how the new features, such as the ability to revisit 'Turning Points,' are received by players. This feedback could shape the development of future games by Supermassive and other studios.








