What's Happening?
Embark Studios, the developer of Arc Raiders, has announced changes to the game's Expedition system, shifting the way players earn skill points. Previously, skill points were tied to stash value, but now they will be earned based on damage dealt during
a five-day window. This change aims to make the game more engaging by encouraging players to actively participate in combat rather than focusing on accumulating stash value. The new system will be implemented in the upcoming Expedition Window starting April 28th.
Why It's Important?
The shift in how skill points are earned reflects a broader trend in gaming towards rewarding active participation and skill over passive accumulation. By focusing on damage dealt, Embark Studios is likely aiming to increase player engagement and satisfaction, potentially leading to a more dynamic and competitive gaming environment. This change could influence player retention and attract new players who prefer action-oriented gameplay.
What's Next?
Players will need to adapt to the new system, which may involve changing their strategies and playstyles. Embark Studios will monitor player feedback and engagement levels to assess the impact of these changes. Future updates may further refine the system based on player experiences and suggestions. The success of this update could set a precedent for other games considering similar changes to their reward systems.












