What's Happening?
Disney Dreamlight Valley has introduced new options for players to expand and upgrade their in-game houses. Players can now increase the size of their homes by completing the Dreamlight Valley Economy 101 Quest for Scrooge McDuck, which involves selling gems to Goofy. Once completed, Scrooge McDuck installs an elevator in the player's home, allowing access to an expansion menu where Star Coins can be used to increase floor space. The game offers two ways to expand: adding a room or a floor, with each floor starting with one room and the possibility of adding up to three more. Floor upgrades can reach up to 20 floors, with costs increasing incrementally. Room sizes can be customized, ranging from 3x3 to 12x12, with costs varying based on size. External upgrades are also available, enhancing the house's appearance.
Why It's Important?
The introduction of house expansion options in Disney Dreamlight Valley enhances the gaming experience by allowing players to personalize their virtual spaces. This feature encourages players to engage more deeply with the game, potentially increasing player retention and satisfaction. The ability to customize and expand homes provides a sense of ownership and creativity, appealing to players who enjoy building and designing. Additionally, the use of Star Coins for upgrades adds an economic layer to the game, motivating players to participate in quests and activities to earn currency. This development reflects a broader trend in gaming where customization and personalization are key to player engagement.
What's Next?
Future updates may introduce additional floors beyond the current limit of 20, maintaining the cost at 1 million Star Coins per floor. Players can expect continued enhancements to the game, possibly including new decorative items and expansion options. As the game evolves, players will likely see more opportunities to personalize their spaces, keeping the game fresh and engaging. The developers may also introduce new quests and challenges to earn Star Coins, further integrating the economic aspect into gameplay.