Life Is Strange is a captivating episodic adventure game series that has captured the hearts of many since its inception. Developed by Dontnod Entertainment and published by Square Enix, the series has evolved significantly over the years, offering players unique storytelling experiences. This article delves into the development and release timeline of the Life Is Strange series, highlighting key milestones and the creative decisions that shaped its journey.
The Birth of a Series
The development of the original Life Is Strange game began in April 2013 with a small team of 15 people. The concept was initially pitched as a full-length game, but it was later decided that an episodic format would better suit the narrative style and financial constraints. This decision allowed the developers to release the game in five episodes throughout 2015, providing players with a slow-paced, immersive storytelling experience.
The first game introduced players to Max Caulfield, an 18-year-old photography student with the ability to rewind time. This unique mechanic was inspired by the developers' previous work on the game Remember Me. The episodic format not only allowed for creative storytelling but also enabled the developers to incorporate player feedback into subsequent episodes, refining the game as it progressed.
Expanding the Universe
Following the success of the original game, the Life Is Strange universe expanded with the release of a prequel, Life Is Strange: Before the Storm, in 2017. This prequel, developed by Deck Nine, explored the backstory of Chloe Price, a key character from the first game. The prequel was well-received and further solidified the series' reputation for strong character development and emotional depth.
In 2018, Life Is Strange 2 was released, introducing new characters and a fresh storyline. This sequel continued the series' tradition of tackling complex themes and offering players meaningful choices that impact the narrative. The episodic release format was maintained, with the first episode launching in September 2018 and the final episode concluding the story in 2019.
Recent Developments and Future Prospects
The series continued to evolve with the release of Life Is Strange: True Colors in 2021. Developed by Deck Nine, this installment departed from the episodic release model, offering the entire game at once while still maintaining a chapter-based structure. True Colors introduced players to Alex Chen, a young woman with the ability to experience and manipulate the emotions of others.
Looking ahead, the series shows no signs of slowing down. A direct sequel to the original game, Life Is Strange: Double Exposure, was released in 2024, focusing on an older Max Caulfield. This installment introduced new supernatural abilities and continued to explore the series' signature themes of choice and consequence.
The Life Is Strange series has come a long way since its inception, continually pushing the boundaries of interactive storytelling. With each new release, the series captivates players with its emotional depth, complex characters, and innovative gameplay mechanics, ensuring its place as a beloved staple in the gaming world.









