What's Happening?
Workers from Blizzard's Hearthstone and Warcraft Rumble teams have voted to unionize with the Communications Workers of America (CWA) Local 9510 in Irvine, California. This decision adds over 100 software
engineers, designers, artists, quality assurance testers, and producers to the 1900+ Activision Blizzard employees who have already unionized. The unionization effort is recognized by parent company Microsoft. The move follows a meeting with CWA president Claude Cummings Jr. at Blizzard's Irvine campus, celebrating the growing wave of organizing across the industry. The unionized staff joined the World of Warcraft Bargaining Committee for a solidarity walk as contract negotiations continued.
Why It's Important?
The unionization of Blizzard employees is significant as it reflects a broader trend of organizing within the tech and gaming industries, which have historically been resistant to union efforts. This move could influence other companies in the sector to consider similar actions, potentially leading to improved working conditions and benefits for employees. The recognition by Microsoft, a major player in the tech industry, could set a precedent for other companies to follow. This development may also impact the dynamics of labor negotiations in the gaming industry, potentially leading to more equitable labor practices.
What's Next?
As the unionization process continues, the next steps will likely involve contract negotiations between the union and Activision Blizzard. The outcome of these negotiations could set a benchmark for future labor agreements in the industry. Additionally, the response from other tech and gaming companies will be closely watched, as they may face increased pressure from their employees to allow unionization. The industry will also be observing how Microsoft handles its relationship with the newly unionized employees, which could influence its reputation and employee relations strategy.