What's Happening?
Meghan Morgan Juinio, a former producer for the 2018 God of War game, has called for major video game publishers like Activision and Sony to diversify their offerings by investing in smaller games. Speaking
at Gamescom Asia, Juinio highlighted the challenges faced by the gaming industry, including mass layoffs and studio closures, which have been exacerbated by the pandemic. She argues that while large franchises like Call of Duty offer significant financial returns, there is a growing demand for AA and indie games that provide unique experiences without the extensive budgets and development times typical of AAA titles. Juinio cited games like Astro Bot and Split Fiction as successful examples of smaller projects that have captivated audiences.
Why It's Important?
The call for diversification in the gaming industry is significant as it addresses the sustainability of current business models that heavily rely on blockbuster titles. By investing in smaller games, publishers can mitigate risks associated with high-budget projects and tap into a market segment that seeks innovative and engaging gameplay. This shift could lead to a more resilient industry, providing opportunities for creative expression and potentially stabilizing employment within the sector. Additionally, it reflects a broader trend of consumer fatigue with large-scale games, suggesting a shift in player preferences that could influence future game development strategies.
What's Next?
If major publishers heed Juinio's advice, the industry could see an increase in the production of AA and indie games. This may lead to a more diverse gaming landscape, offering players a wider range of experiences. Publishers might also explore new business models and distribution channels to support these smaller projects. The response from the gaming community and industry stakeholders will be crucial in determining the success of such a shift. Continued dialogue and collaboration between developers, publishers, and players will be essential in shaping the future of the gaming industry.