What's Happening?
EA's Skate has been released into early access, attracting a large number of players, resulting in lengthy queues and server issues. The game, which requires an online connection, has been compared to Super Mario 64 due to its unconventional traversal methods. Players have shared videos of characters rolling and jumping without skateboards, which has become a faster way to navigate the game. The developers are working to resolve server issues by adding more servers to accommodate the influx of players.
Why It's Important?
The popularity of Skate highlights the demand for innovative gaming experiences, but also underscores the challenges of online-only games. Server issues can significantly impact player satisfaction and retention, affecting the game's long-term success. The comparison to Mario 64 suggests that players value creative gameplay mechanics, which could influence future game development. The situation also raises questions about the viability of always-online games, especially when server stability is not guaranteed.
What's Next?
The developers are prioritizing server improvements to reduce wait times and enhance the gaming experience. As they address these technical challenges, player feedback will be crucial in shaping future updates and features. The game's success will depend on how quickly and effectively these issues are resolved, and whether the unique gameplay mechanics continue to engage players.