What is the story about?
What's Happening?
Shattered Globe Theatre is currently presenting 'Ugly Lies the Bone' at Theater Wit in Chicago, a play that delves into the challenges faced by a severely wounded veteran of the Afghanistan war. Directed by Jonathan Berry, the production focuses on the protagonist Jess, played by Christina Gorman, as she navigates her physical and emotional rehabilitation. The play, written by Lindsey Ferrentino, uses virtual reality as a therapeutic tool to help Jess manage her pain and attempt to rebuild relationships with her sister Kacie, her sister's boyfriend Kelvin, and an old flame, Stevie. The production highlights the complexities of pain management and the struggle to return to normalcy after trauma.
Why It's Important?
The play 'Ugly Lies the Bone' is significant as it addresses the often overlooked issue of pain management and rehabilitation for veterans. It sheds light on the personal struggles faced by those who have served in combat, emphasizing the importance of understanding and supporting their journey towards recovery. The use of virtual reality in the play reflects the growing interest in innovative therapeutic methods, which could influence future approaches to rehabilitation. The production also underscores the emotional impact of war on relationships, offering audiences a deeper understanding of the challenges veterans face in reintegrating into civilian life.
What's Next?
The play is scheduled to run through October 31, providing audiences with an opportunity to engage with its themes of pain and recovery. As the production continues, it may spark discussions on the effectiveness of virtual reality in therapy and the broader implications for veteran care. The return of director Jonathan Berry to Chicago is expected to contribute positively to the local theater scene, potentially leading to more actor-centered productions that explore complex social issues.
Beyond the Headlines
Beyond its immediate narrative, 'Ugly Lies the Bone' raises questions about the ethical use of technology in therapy and the portrayal of veterans in media. It challenges audiences to consider the authenticity of virtual experiences and their impact on real-world healing processes. The play also invites reflection on societal attitudes towards veterans and the support systems available to them, encouraging a more empathetic and informed perspective.
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