What's Happening?
EA's new Skate game, the first in 15 years, launched into early access and has become popular enough to cause server queues due to high player load. Developer Full Circle has acknowledged the issue and is working to improve wait times. The game requires a constant internet connection, a feature that was disclosed months ago but has led to complaints from players. Full Circle explained that the always-online requirement is essential for the game's design, which includes a living, evolving skateboarding sandbox. Despite the early access status, Skate has already surpassed 78,000 concurrent players on Steam.
Why It's Important?
The popularity of Skate highlights the demand for interactive and evolving gaming experiences. However, the always-online requirement has sparked debate about player autonomy and accessibility, as some players prefer offline modes. The server issues also underscore the challenges developers face in managing large-scale online games. The situation could influence future game designs and player expectations, particularly regarding online connectivity and server reliability.
What's Next?
Full Circle plans to address player feedback from the early access launch to improve the gaming experience. The developer's response to the always-online complaints and server issues will be crucial in maintaining player satisfaction and engagement. Potential updates or changes to the game's connectivity requirements could be considered based on community feedback.