What's Happening?
Behaviour Interactive, the developer of Dead by Daylight, has clarified its stance on the use of AI-generated assets in its games following a job listing for a Senior Full-stack Programmer. The listing mentioned working with a 'Generative AI Research Team,' leading to speculation that AI assets might be integrated into the game. Behaviour Interactive has stated that the role is focused on improving internal workflows with AI, not on creating game content. The company has a firm policy against using AI-generated assets in Dead by Daylight or any other games, including marketing materials.
Why It's Important?
Behaviour Interactive's clarification is significant in the context of ongoing debates about the use of AI in creative industries. By maintaining a policy against AI-generated game content, the company addresses concerns about the potential impact on artistic integrity and job security for human creators. This decision may influence other game developers to consider similar policies, affecting the broader industry approach to AI integration. For fans, the assurance that AI will not alter the game's content preserves the game's original artistic vision.
What's Next?
Behaviour Interactive's exploration of AI for internal processes may lead to more efficient development workflows, potentially accelerating game production timelines. However, the company's stance on AI-generated content could spark discussions within the gaming community and industry about the ethical implications of AI in game development. As Dead by Daylight continues to evolve, fans will be watching closely to see how the company balances innovation with its commitment to traditional content creation.