What's Happening?
House of Necrosis, a retro turn-based horror game, is drawing comparisons to classic survival horror titles like Resident Evil. Players navigate through a creepy mansion filled with monsters, zombies, and evil crows, collecting items to survive. The game challenges players to strategically plan their moves to avoid being overwhelmed by enemies. Despite its top-down view, the game maintains a high level of tension and fear, requiring players to manage resources and combat effectively. The game is praised for its ability to evoke the creeping dread of classic horror games without relying on jump scares.
Why It's Important?
House of Necrosis taps into nostalgia for classic survival horror games, offering a fresh take on the genre with its turn-based mechanics. This approach may attract both fans of traditional horror games and those interested in strategic gameplay. The game's success could inspire other developers to explore similar retro-themed projects, potentially leading to a resurgence of interest in classic horror game styles. Additionally, the game's emphasis on strategic planning over jump scares could influence future horror game design, prioritizing psychological tension over shock value.