What's Happening?
Supermassive Games is set to release its latest horror game, Directive 8020, which introduces a new feature called the 'Turning Point' system. This system allows players to revisit and alter major decisions in the game, providing a 'second chance' to save their favorite characters. Unlike previous Supermassive games, Directive 8020 is set in space and features a crew of adults. The Turning Point system is designed to enhance player experience by allowing them to explore different outcomes and character arcs, making the game more accessible and engaging. Creative Director Will Doyle explains that this feature aims to keep players invested in the story, even if they initially make choices that lead to unfavorable outcomes.
Why It's Important?
The introduction of the Turning Point system marks a significant shift in how Supermassive Games approaches narrative-driven horror games. By allowing players to alter decisions and explore multiple outcomes, the game caters to a broader audience, including those who may be deterred by permanent consequences in gameplay. This system could potentially increase player retention and satisfaction, as it offers a more flexible and exploratory gaming experience. It also reflects a growing trend in the gaming industry towards providing players with more control over their gaming narratives, which can lead to increased engagement and replayability.
What's Next?
As Directive 8020 prepares for release, players can anticipate a unique gaming experience that combines traditional horror elements with innovative gameplay mechanics. The Turning Point system may encourage players to experiment with different choices and explore all possible outcomes, potentially leading to a more comprehensive understanding of the game's narrative. Supermassive Games may continue to refine this system based on player feedback, possibly integrating it into future titles to enhance storytelling and player agency.