What's Happening?
Square Enix has revealed that the characters in the upcoming Dragon Quest 7 Reimagined for PS5 are based on real-life models. This approach aims to create a 'diorama' style look for the game, as explained by series creator Yuji Horii in a recent video. The game, which is a remake of the original PS1 classic, will feature a more approachable gameplay experience with some content trimmed or tweaked to streamline the RPG. The original game was known for its extensive playtime, requiring around 80 hours to complete the main story and up to 170 hours for full completion. The remake will also introduce new gameplay elements, such as the ability for characters to learn two 'Vocations', allowing for a more personalized playstyle. The game is set to release on February 5, with further details expected at the Tokyo Game Show.
Why It's Important?
The use of real-life models in Dragon Quest 7 Reimagined signifies a shift in how video game characters are designed, potentially setting a new standard for realism in gaming. This approach could influence other developers to adopt similar techniques, enhancing the visual appeal and immersion of future games. The decision to streamline the game also reflects a broader industry trend towards making games more accessible to a wider audience, which could attract new players to the RPG genre. Additionally, the introduction of new gameplay mechanics like dual 'Vocations' may offer players more strategic depth and replayability, potentially increasing the game's longevity and appeal.
What's Next?
As the release date approaches, Square Enix is likely to reveal more details about Dragon Quest 7 Reimagined at the Tokyo Game Show. Fans and industry analysts will be watching closely to see how the game is received, particularly in terms of its visual style and gameplay changes. The success of this remake could influence future projects by Square Enix and other developers, particularly in how they balance nostalgia with modern gaming expectations.