What's Happening?
Awaysis, a new game from developer 17-bit, has released a trailer showcasing its unique gameplay mechanics that incorporate skiing physics into dungeon crawling. The game features physics-based slide jumps and magic projectiles that allow players to interact with the environment in creative ways, such as pushing enemies off ledges or building momentum down slopes. The trailer highlights the game's open arenas filled with ramps and half-pipes, offering players opportunities for improvised strategies. Awaysis draws inspiration from games like Gang Beasts and pinball, creating a fresh take on the classic dungeon crawl genre.
Why It's Important?
Awaysis represents a significant innovation in the dungeon crawler genre by integrating skiing physics, which adds a new layer of strategy and fun to gameplay. This approach could influence future game designs, encouraging developers to explore unconventional mechanics and enhance player engagement. The game's unique style and mechanics may attract a diverse audience, including fans of physics-based games and traditional dungeon crawlers. The involvement of renowned composer Hirokazu Tanaka further elevates the game's appeal, promising a memorable auditory experience.
What's Next?
While Awaysis does not yet have a release date, it is available for wishlist on Steam, indicating that the game is generating interest among potential players. As the game nears completion, further trailers and gameplay previews are expected to build anticipation and expand its audience. The success of Awaysis could inspire other developers to experiment with genre-blending mechanics, potentially leading to a wave of innovative games in the industry.