What's Happening?
The European Space Agency (ESA) successfully ran the classic video game DOOM on its OPS-SAT satellite before it was deorbited in May 2024. This achievement was part of an experimental project where the satellite,
equipped with a dual-core Arm Cortex A9 processor and 1 GB of RAM, was used to run a playable version of DOOM. The project was led by Georges Labrèche, an engineering manager at ESA, and Ólafur Waage, a software engineer known for his work on games like Far Cry 6 and Assassin's Creed: Valhalla. The satellite's camera was used to capture images of Earth, which were then integrated into the game's backdrop, creating a unique visual experience.
Why It's Important?
This project highlights the innovative use of technology in space exploration and the potential for creative applications of satellite capabilities. By running DOOM on a satellite, ESA demonstrated the flexibility and potential of small satellites for public engagement and educational purposes. This achievement also underscores the growing intersection between gaming technology and space exploration, showcasing how traditional gaming platforms can be adapted for unconventional environments. The project serves as a testament to the ingenuity of engineers and developers in pushing the boundaries of what is possible with existing technology.











