What is the story about?
What's Happening?
Meta has updated its Quest Browser to include instant WebXR Hit Testing, allowing for seamless mixed reality object placement without the need for a Scene Mesh. This update utilizes Meta's Depth API, providing real-time depth frames to enhance the placement of virtual objects on real-world surfaces. The new feature is available on Quest 3 and Quest 3S, offering developers a more efficient way to integrate mixed reality elements into their applications. This advancement simplifies the process for WebXR developers, enabling more dynamic and interactive experiences.
Why It's Important?
The introduction of instant WebXR Hit Testing in Meta's Quest Browser represents a significant advancement in mixed reality technology. By eliminating the need for a Scene Mesh, developers can create more fluid and responsive applications, enhancing user experience. This update is crucial for the growth of mixed reality applications, as it reduces friction and allows for more creative possibilities. The technology could benefit industries such as gaming, education, and training, where immersive experiences are increasingly valuable.
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