What's Happening?
Jacob Elordi, known for his role as Frankenstein's monster in Guillermo del Toro's new Netflix film, has been spotted using a Steam Deck to pass time during the extensive makeup process required for his character
transformation. The transformation into 'The Creature' reportedly takes up to 10 hours, during which Elordi utilizes the gaming device, which features a custom black-and-green shell. This detail has caught the attention of gaming enthusiasts, highlighting Elordi's interest in PC gaming, similar to other celebrities like Henry Cavill.
Why It's Important?
Elordi's use of the Steam Deck during his transformation process underscores the growing intersection between celebrity culture and gaming. This trend reflects the increasing acceptance and popularity of gaming as a mainstream hobby, even among high-profile actors. The visibility of such devices in promotional material can influence consumer interest and sales, particularly for products like the Steam Deck, which is already considered a top choice for budget handheld gaming PCs. Additionally, the film itself, a modern adaptation of Mary Shelley's classic, may draw attention to themes relevant to contemporary issues such as artificial intelligence.
What's Next?
The film's release may spark discussions around the portrayal of classic literature in modern media, as well as the role of technology in entertainment. As audiences engage with the film, there may be increased interest in both the narrative and the behind-the-scenes aspects, such as Elordi's gaming habits. This could lead to further exploration of celebrity endorsements in the gaming industry and potential collaborations between gaming companies and film productions.
Beyond the Headlines
The adaptation of Frankenstein in the context of modern technology, such as AI, presents ethical and philosophical questions about the role of technology in society. The film's tagline, 'only monsters play God,' may resonate with current debates on technological advancements and their implications. This could lead to broader discussions on the responsibilities of creators and the impact of technology on human identity.











