What's Happening?
Laser Dance, a mixed reality game developed by Thomas Van Bouwel through Vanbo BV, is set to enter early access on November 6th for Quest 3 and 3S. The game challenges players to dodge lasers and hit a button on the opposite side of their room, utilizing
dynamic occlusion and Inside Out Body Tracking. Initially announced in May, the game will feature 18 levels across three stages, each introducing different types of lasers, such as fixed red lasers, intermittently appearing blue lasers, and moving yellow lasers. Players can also unlock challenges that modify existing levels, adding variety to the gameplay.
Why It's Important?
The introduction of Laser Dance underscores the potential of mixed reality technology in gaming, offering a unique blend of physical and virtual interaction. This approach not only enhances player engagement but also broadens the scope of what can be achieved in home gaming environments. By adapting to individual play spaces and incorporating accessibility features, the game is positioned to reach a diverse audience. The success of Laser Dance could encourage further innovation in the mixed reality sector, influencing future game development and potentially leading to new applications beyond entertainment.
What's Next?
As Laser Dance launches in early access, the developers plan to release additional content updates, including a new stage with a different laser type, more challenges, and music integration. These updates aim to enrich the player experience and maintain interest in the game. While there are no current plans to expand the game to other platforms, such as Samsung's headset, the reception of the early access version may impact future decisions. The game's progress and player feedback will likely shape its development trajectory and could inspire similar projects in the mixed reality gaming space.












