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Elden Ring Struggles on Switch 2 as Bandai Namco Restricts Footage

WHAT'S THE STORY?

What's Happening?

Elden Ring's performance on the Nintendo Switch 2 has raised concerns following its showcase at Gamescom. Reports indicate that the game struggles to maintain stable performance in handheld mode, particularly in open-world segments where frame rates drop significantly. Bandai Namco has restricted the recording of gameplay footage, possibly due to these performance issues. Despite visual appeal, the game's instability in handheld mode has led to speculation about potential delays or further optimization before its release.
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Why It's Important?

The performance issues with Elden Ring on the Switch 2 highlight challenges in adapting complex, high-demand games to handheld consoles. This situation underscores the importance of optimizing games for different platforms to ensure a satisfactory user experience. If unresolved, these issues could impact consumer confidence in the Switch 2's ability to handle third-party titles, potentially affecting sales and the console's market position. Developers may need to invest more resources into ensuring compatibility and performance across various gaming systems.

What's Next?

The absence of a release date for Elden Ring on the Switch 2 suggests that further development and optimization may be necessary. Bandai Namco might delay the game's release to address performance issues, aiming for a smoother experience. The gaming community will be watching closely for updates, which could influence pre-order decisions and overall reception. The outcome could also affect future collaborations between developers and console manufacturers regarding game adaptations.

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