Rapid Read    •   6 min read

Indie Game 'It Consumes' Offers Unique Gameplay Experience with Sonar Mechanics

WHAT'S THE STORY?

What's Happening?

The indie game 'It Consumes' is gaining attention for its innovative gameplay mechanics, where players navigate complete darkness using a sonar-like system. The game involves squeezing a glowing heart to send out pulses that temporarily illuminate objects and characters. This mechanic introduces a unique challenge, as overuse of the heart leads to prolonged darkness. Developed by Sublexical Entertainment, the game is set to release in 2025, with a playtest option currently available on Steam.
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Why It's Important?

The concept of 'It Consumes' represents a significant innovation in game design, pushing the boundaries of traditional gameplay mechanics. By incorporating elements of suspense and strategy, the game offers a fresh experience that could influence future game development. For the indie game industry, such creativity is vital in distinguishing smaller developers from larger studios, potentially attracting a niche audience seeking novel experiences. This game could also inspire other developers to explore unconventional mechanics, fostering diversity in gaming.

What's Next?

As 'It Consumes' approaches its release date, the developers will likely continue to refine the game based on player feedback from the playtest. Marketing efforts may increase to build anticipation and expand its audience. The success of this game could lead to further exploration of similar mechanics in other games, encouraging innovation within the industry. Additionally, the reception of 'It Consumes' may influence Sublexical Entertainment's future projects and collaborations.

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