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Metal Gear Solid Delta Faces Performance Issues on PS5 Pro, Raising Concerns

WHAT'S THE STORY?

What's Happening?

Metal Gear Solid Delta: Snake Eater, a modern revamp of the classic espionage game, is experiencing performance issues on the PS5 Pro. According to a review by Digital Foundry, the game struggles with dynamic resolution scaling and frame rate stability. On the base PS5, the game operates between 720p and 1080p at 60fps, but can drop to 40fps in certain scenarios. The PS5 Pro, intended to offer enhanced performance, instead suffers from lower resolution and frame rate issues, with dynamic resolution ranging from 756p to 1152p. The proprietary AI upscaler PSSR used by the PS5 Pro fails to adequately resolve details, leading to visual artefacts. These issues are attributed to challenges in optimizing the game on Unreal Engine 5, which has been problematic for developers.
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Why It's Important?

The performance issues with Metal Gear Solid Delta on the PS5 Pro highlight broader challenges in game development, particularly with new technologies like Unreal Engine 5. This situation underscores the importance of optimization in delivering a seamless gaming experience, especially for high-profile titles. The game's struggles could impact consumer confidence in the PS5 Pro's capabilities, potentially affecting sales and the reputation of both the console and the game. Developers and publishers may face pressure to address these issues promptly to maintain player satisfaction and uphold the game's legacy.

What's Next?

As the game's release date approaches, there is anticipation for a potential day-one patch from developer Virtuous to address the performance issues. This patch could improve frame rates and resolution stability, enhancing the overall gaming experience. The gaming community and industry stakeholders will be closely monitoring the situation to see how effectively these issues are resolved. Successful optimization could restore confidence in the PS5 Pro's performance capabilities and set a precedent for future game releases on the platform.

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