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EA Announces Early Access for Skate Reboot with New Features

WHAT'S THE STORY?

What's Happening?

Electronic Arts (EA) has announced the early-access release date for the reboot of the Skate series, set for September 16. The game will be available for PC, PlayStation, and Xbox players. This marks the return of the Skate franchise after a 15-year hiatus since the release of Skate 3 in 2010. The reboot is designed as a free-to-play live-service game, aiming to attract both veteran players and newcomers. Skate will feature an always-online mode supported by microtransactions, a redesigned Flick-it system for performing tricks, and new customization options. The game is part of a broader resurgence in skateboarding games, alongside titles like Skater XL and Tony Hawk's Pro Skater remakes.
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Why It's Important?

The release of Skate is significant for the gaming industry, particularly within the niche of skateboarding games. EA's decision to make Skate a free-to-play live-service game reflects a growing trend in the industry towards accessible gaming experiences that can continuously evolve. The game's return comes at a time when skateboarding games are experiencing renewed interest, potentially attracting a diverse audience and revitalizing the genre. The inclusion of microtransactions and online features indicates a shift towards monetization strategies that can sustain long-term player engagement.

What's Next?

As the early-access period begins, players can expect ongoing updates and new content as part of the live-service model. EA may introduce additional features, events, or collaborations to maintain player interest and expand the game's community. The success of Skate could influence future developments in the skateboarding game genre, encouraging other developers to explore similar models. Player feedback during early access will likely shape the game's final release and subsequent updates.

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