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Former Dragon Quest Producer Criticizes Square Enix's Focus on 'Safe' Games

WHAT'S THE STORY?

What's Happening?

Ryutaro Ichimura, former producer of Dragon Quest, has publicly criticized Square Enix for prioritizing 'safe' game projects over innovation. Ichimura, who recently left Square Enix, expressed his dissatisfaction with the company's approach, which he believes has shifted from the innovative spirit of early Dragon Quest titles to creating versions of popular games for guaranteed success. He highlighted the innovative features of past Dragon Quest games, such as job changes and AI-controlled party members, contrasting them with recent spin-offs like Dragon Quest Builders and Dragon Quest Walk, which he described as 'copycat projects.' Ichimura's departure was accelerated by his desire to pursue independent projects that embrace creativity and risk-taking.
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Why It's Important?

Ichimura's critique of Square Enix underscores a broader industry trend where major developers opt for safer, formulaic game designs to ensure commercial success. This approach can stifle creativity and innovation, potentially leading to a homogenized gaming landscape. As games become more expensive to produce, developers face pressure to minimize risks, which can impact the diversity and originality of new releases. Ichimura's comments may resonate with other industry professionals and gamers who seek more innovative and daring game experiences. His departure from Square Enix could inspire other developers to pursue independent projects that prioritize creative freedom.

Beyond the Headlines

Ichimura's departure and critique may prompt Square Enix to reassess its development strategy, potentially leading to a renewed focus on innovation. The gaming industry could benefit from a shift towards more diverse and experimental projects, fostering a culture of creativity and risk-taking. This change could attract a wider audience and enhance the industry's reputation for producing groundbreaking content. Additionally, Ichimura's move to independence highlights the growing trend of experienced developers seeking creative autonomy outside major studios.

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