PC Gamer discusses the unexpected similarities between Call of Duty: Warzone and Stalker: Shadow of Chernobyl. The article highlights how both game...
PC Gamer has published an article exploring the origins of audio logs in video games, particularly in RPGs. The article highlights insights from Ma...
Marc LeBlanc, a programmer at Looking Glass Studios, revealed that the audio logs in System Shock were invented to circumvent the awkwardness of RP...
BioShock's iconic Big Daddy character design was heavily influenced by the technical constraints faced during the development of System Shock 2, ac...
The dialogue wheel, popularized by BioWare's Mass Effect, is criticized for simplifying RPG character interactions. It offers limited personality c...
Battlefield 6 has introduced a new weapon customization system that rivals Call of Duty's Gunsmith system, allowing players to extensively modify t...
DICE, the developer of Battlefield 6, has clarified the use of bots in the game's open beta following community concerns. Bots, or AI soldiers, are...
A critique of the dialogue wheel in role-playing games (RPGs) argues that it has limited player choice and character development. The dialogue whee...
Kotaku has released a guide detailing essential tips for players starting Dragon's Dogma 2. The guide advises players to avoid water due to the pre...
Elden Ring Nightreign, a popular video game, has captivated players with its complex lore and gameplay. A particular item, the Cord End, has become...