Rapid Read    •   5 min read

John Romero Reveals Wal-Mart's Role in Creating the Hunting Game Genre

WHAT'S THE STORY?

What's Happening?

John Romero, a renowned developer in the gaming industry, shared insights into the creation of the hunting game genre during a podcast episode. According to Romero, the genre was developed to meet the demands of a Wal-Mart executive in Texas who wanted a deer hunting game. GT Interactive, a major PC publisher at the time, was tasked with creating the game, leading to the development of Deer Hunter by WizardWorks. This anecdote highlights the influence of retail giants like Wal-Mart on game development decisions during the 1990s.
AD

Why It's Important?

Romero's revelation underscores the significant impact that large retailers had on the gaming industry, particularly in shaping game genres and trends. Wal-Mart's demand for a hunting game led to the creation of a genre that has persisted over the years, influencing the types of games available to consumers. This story illustrates the power dynamics between retailers and game developers, where commercial interests can drive creative decisions and lead to the establishment of new gaming categories.

AI Generated Content

AD
More Stories You Might Enjoy